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“pliancy”简单造句,pliancy造句子

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Visual feedback for drag-and-drop As we’ve discussed, an interface should visually hint at its pliancy, either statically, in the way it is drawn, or actively, by animating as the cursor passes over it.

For a title bar, you could use cursor hinting or a gripable texture as a pliancy hint.

For example, hovering over a part of a scene could open a ToolTip-like menu that lets users select one or more overlapping objects (this menu wouldn’t be necessary in the simple case of one unambiguous object). If individual facets, vertices, or edges can be selected, each should hint at its pliancy as the mouse rolls over it.

Active cursor hinting to indicate drag pliancy is a problematic solution. In an increasingly object-oriented world, more things can be dragged than not.

Cursor hinting communicates pliancy by changing the appearance of the cursor as it passes over an object or screen area.

In these cases, the screen real estate and visual attention that would otherwise be devoted to communicating pliancy may be more appropriately used elsewhere.

pliancy造句

Use cursor hinting to indicate pliancy.

Visually communicate pliancy.

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